shooshpapping:

So I saw you guys had a lot of people asking about class/aspect shenanigans, and I remembered this thing I made up a while ago.

It’s heavily based in headcanon and personal preference, but it includes my headcanon active/passive pairings, my headcanon aspect pairings, and my headcanon of what each class and aspect is capable of. Some of the aspect stuff is preeeeeetty shaky but yeah! You just stick what your aspect does into what your class does and you get a very loose, rough idea of what your character is capable of!

+ Rogue: One who steals [aspect] for others.

- Thief: One who steals [aspect] for self.

=

+ Bard: One who invites destruction with [aspect]/invites destruction of [aspect].

- Prince: One who destroys with [aspect].

 =

+ Seer: One who benefits others with knowledge of [aspect].

- Mage: One who benefits self with knowledge of [aspect].

 =

+ Page: One who is made whole through [aspect].

- Maid: One who provides themself with [aspect].

 =

+ Knight: One who wields [aspect] as a weapon to defend others.

- Heir: One who wields [aspect] as a weapon to defend themself.

 =

+ Sylph: One who manipulates [aspect] to help others.

- Witch: One who manipulates [aspect] to help themselves.

 =

+ Muse: One who is created by [aspect].

- Lord: One who creates [aspect]

Passive/Active Scale

-7 Lord

-6 Witch

-5 Prince

-4 Heir

-3 Maid

-2 Mage

-1 Thief

—-

+1 Rogue

+2 Seer

+3 Page

+4 Knight

+5 Bard

+6 Sylph

+7 Muse

Aspect Pairings:

Time/Space

Void/Light

Life/Doom

Mind/Heart

Rage/Hope

Blood/Breath

Abilities:

Time: Time travel, Timeline Maintenance

Space: Control of Teleportation, Velocity, Size

Void: Obscure thoughts/knowledge/presence, invisibility, intangibility, affinity to the furthest ring

Light: Luck, Knowledge, Fortune

Mind: Personality, Consequence, Probability, Can communicate with dream splinters

Heart: motivation, soul, splintering of soul

Rage: berzerking, Insanity, Anger, Belief

Hope: Belief, Faith, Trust

Doom: Death, Sacrifice, Judgement, Doom (as in timelines), Rigid Structure/Rules

Life: Healing, Survival, Tests/Subverts Rules

Blood: Unity, Emotion, Teamwork

Breath: Control of Air, Direction

i am usually very picky about god tiers and there is not a lot of information that i agree with, however i think this is probably the most accurate based on the little canon knowledge we do have

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